I have been working on this idea I've had for a 2D platformer for over a year now and I have internally refused to make anything about the game public out of worry that it wasn't ready yet. Until today.
What the heck IS this game anyway?
The game's title is "KzzzZZZzzt!" (but you can also call it "KZT's Krazy Adventure").
It is a 2D platformer which is inspired
heavily by the Crash Bandicoot franchise. Each level is littered with jewels to collect and boxes to
break. Collecting jewels are not for getting extra lives as you are
allowed an infinite amount of deaths. Instead, the jewels, when they are
all collected, are used to unlock a second ending of the game, just
like in the original Crash game.
Jump and dodge your way through 15 levels, 5 boss fights, and 4 extra hidden levels. The game is divided into 5 game worlds: Testing Facility, Sewers, Factory, Laboratory, and Outer Space. I've included a variety of unique obstacles to complement the variety of game worlds.
Here are a few development screenshots
showing the game's current state. Many game objects have already been
designed but I have not begin work on background art yet.
Remember, all of these are development screenshots, they do not represent the final game.
I'm designing the game to be challenging to most players. It's going to be slightly more difficult than your average indie platformer. But it still can be enjoyed by all gamers of any platformer skill level.
The Game's Story
I haven't thought about what the game's story is going be that much to be honest, but I do have a bit of a base idea:
The main villian is an evil scientist named Dr. Krazy. Dr. Krazy once discovered some red jewels wielding great electrical power buried beneath a small island in the middle of the Bermuda Triangle. He named these jewels the 'Krazy Jewels' after his own name. Then after years of building his secret island base along with his nephew Dr. Wacko, he decides to test out the jewels on a prototype of a robot bent on world domination. The robot was named 'KZT' and was programmed to be used as a weapon of mass destruction. Unfortunately, the test failed and the robot escaped.
Thus starts the adventure of our main protagonist 'KZT'. Anything after that are just vague ideas at the moment. An engaging story is something most gamers want nowadays so I'll surely try to do I best I can in this department.
I'll get with another blog post next week to update anyone who wants to follow this game on the progress that's been made. Thanks for reading. See you next time!



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